If you’ve ever burnt yourself out on fast-paced shooters such as the Call of Duty franchise, Apex Legends, Valorant, Overwatch and many others and felt like you needed a more serious and “milsim” type game, then I’d suggest Hell Let Loose. It’s a multiplayer, wide, chaotic, filled battlefield historically set in World War II.
Squads, roles and why your mic matters
When loading into a game you’re given a list of “squads” to join that hold up to 6 players, all communicating and working together to capture territory and key control points of the map. There are a total of 14 playable roles you’re able to choose and play as — a few mentions such as “Commander,” “Tank Commander,” “Spotter,” “Sniper” and various other forms of light infantry.
This isn’t one of those games where not having a microphone and not communicating to your team is optional — it is a must have in most squads, and it’s serious enough that a microphone is required to even join the squad, or you risk being kicked from the group and having to search for a new one.
Spawning in
When you spawn in you’ll most likely either spawn at a “Garrison,” which is a spawn point that can be built by players for an advantage, or the HQ spawn where every player spawns before the match begins. Some players even wait in trucks to pick up players who are just spawning in and transport them closer to the battlefield. Most people will drop you off a fair distance from the actual battlefield to not risk being blown up by landmines or attacked by enemy infantry.
No hitmarkers, no hand-holding
A unique thing about Hell Let Loose is its lack of UI for hitmarkers and direction. If you were to shoot an enemy player, you’d only really know if you hit them if they dropped dead or you heard a “ping” sound from your bullet hitting the enemy’s head. Ultimately though, getting the highest kill count won’t exactly win you the game. These battles can boil down to brutal hours of a “tug-of-war” over territory and good, advantaged locations.
A moment that summed it all up
I remember being in a trench with someone in my squad. We were talking to each other in the in-game proximity chat, I was in a pillbox with him and focused on stopping an advancing enemy line. After a while of speaking and not getting any responses, I had turned around to see him laying against the wall with a blood splatter behind him. After witnessing this, I was swiftly shot by a tank and blown into pieces.
The verdict
I think my experience from this game perfectly sums up Hell Let Loose in a nutshell. It’s a fairly complex game that requires patience and time to learn, but the amount of cinematic, chaotic and fun memories I’ve had on this game definitely makes it one of my top 5 favourite games. For what it’s worth, I’ve been playing it on a SAPPHIRE NITRO+ RX 9060 XT, and it handled the game’s huge, chaotic battlefields without breaking a sweat. If you’re looking for a fun but serious, methodical game, I would most definitely recommend Hell Let Loose.
About the Author
SIPAPU is a 16-year-old gamer, fashion enthusiast, and aspiring designer who built his first PC at just 11 years old with the help of his older brother and dad. He loves gaming, fashion, and exploring how creativity connects people online. Juan sees fashion as another way to express identity and imagination.
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Gamer. Fashion fan. Young creator learning how technology and style shape the way we express ourselves.The articles content, opinions, beliefs and viewpoints expressed in SAPPHIRE NATION are the authors’ own and do not necessarily represent official policy or position of SAPPHIRE Technology.